AI Insights · Timothy · October 2025
Vikings Games Performance on iOS in Netherlands, Q3 2025
Explore the performance trends of top Vikings games in the Netherlands on iOS during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the performance of top Vikings-themed games on the iOS platform in the Netherlands showed varying trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Viking Rise from IGG Singapore Pte. Ltd. experienced a notable increase in weekly revenue, peaking at approximately $7.6K in the first week of September. Weekly downloads fluctuated, reaching a high of 349 in mid-July, while active users maintained a consistent presence, slightly decreasing from 4.3K to 3.9K by the end of the quarter.
Vikings: War of Clans PvP by Plarium LLC saw a gradual increase in weekly revenue, with a high of $1.3K in early September. The game had minimal downloads, with a few spikes, and a small but varied number of active users, peaking at 11 in mid-August.
Vikingard from Orienjoy International Company Limited maintained a steady revenue flow, peaking at $189 in mid-September. Downloads were minimal, with only a couple of instances recorded, while active users were nearly non-existent.
Bad North: Jotunn Edition by Raw Fury experienced modest revenue, with a peak of $88 in late July. Downloads remained low, with a slight increase to 10 in early August.
Finally, Landnama - Viking Strategy RPG from Sonderland Games UG had a steady revenue stream, peaking at $32 at the beginning of the quarter. Downloads showed a declining trend from 66 in late July to 12 by the end of September.
These insights reflect the varying dynamics and engagement levels of Viking-themed games in the Netherlands on iOS during this period. For more detailed analytics and data, visit Sensor Tower.